In this tutorial, you’ll learn how to create tools, where to put them in the game hierarchy, and how to write a basic tool script. Creating a Tool. All tools begin as an empty container which holds all of the instances that make up the tool, including p
Build a basic car with this step‑by‑step visual tutorial Articles 20 min. MicroProfiler. Analyze the timing of frame-by-frame tasks to aid in optimizing your game ...
This tutorial may look complicated at first, but don’t be put off by it! Once you get the hang of doing this, it will become a second nature and will be quite easy to do very quickly. Here is a .rbxl of what you should have at the end of this tutorial.
Post a Comment:
Showing 0 Comments: