This may result in oversized meshes when importing into Studio. There are at least two ways to prevent Blender from applying the scaling factor: Export as Wavefront (.obj) instead of .fbx. Blender will not apply any scaling factor, so one unit in Blender
Have you tried Re Exporting it from Blender as a new file? sometimes that works, also how are you Importing them into studio, Try using a mesh part, then from the mesh part insert the file. Otherwise going back and Re creating/Editing the model (Using Mod
The scope of getting your models from Blender to Roblox Studio is wide, and if not done the right way, could end up broken. This guide will walk you through importing a tree from Blender to Studio. Creating the Tree: We’ll be making a basic tree in blen
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