So heres what I need to be able to do. I need it to be that when a GUI button is clicked a script will wait for a key to be pressed then send that information the the sever. (PS this is for a custom keybind game.) Here is the current game that I have. How
I want to create a keybind animation for example when you press “b” the animation plays and when you press “b” again it stops. I’ve used keybind animation scripts to make an animation be able to be played when you press “b” but not stop agai
This event fires when a player presses a key. The parameters can represent the key you have pressed. We can find out what key we pressed by using an if statement. You can find out a key the player presses by using either string.byte or, because the key is
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