The code above moves the myMovie_mc movie clip to the right from its current location, but exits the loop if the x-coordinate of the movie clip reaches 550, the edge of a stage of that size. The continue action stops the execution of actions in a loop, re
6 Comments Posted in Game Tutorials, Main Menu, Top-Down RPG Shooter, Tutorials Tagged Actionscript 3, as3, Flash, Games, Intermediate, math, object oriented programming, rotation, RPG, shooter, top-down, trigonometry, tutorial Top-Down RPG Shooter — Pa
Step 1: Create an ActionScript 3 Flash File. The very first thing to do is create a Flash file in which we'll work. Open up Flash CS4 or CS5 and choose File > New, and select Flash File (ActionScript 3.0), and press OK. Save this file into a folder
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