The OnClick method also allows derived classes to handle the event without attaching a delegate. This is the preferred technique for handling the event in a derived class. Notes to Inheritors. When overriding OnClick(EventArgs) in a derived class, be sure
Use UnityEvent.AddListener to extend the onClick click events. The added UnityAction is called when the Button press is released. A Button can have multiple listeners. As an example, in the script example below, btn3 can have TaskOnClick added as a second
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides. To use this information, you should be familiar with the basic theory and practice of scripting in Unity which is explai
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