Tutorial over hoe je code in ActionScript 3.0 Adobe Flash CS6


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External ressources related to Tutorial on how to code in ActionScript 3.0 Adobe Flash CS6

DisplayObject - Adobe ActionScript® 3 (AS3 ) API Reference
https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/DisplayObject.html

ActionScript ® 3.0 Reference for the Adobe ® Flash ® Platform Home | Show Packages and Classes List Hide Packages and Classes List | Packages | Classes | What's New | Index | Appendixes

Getting started with Adobe Scout | Adobe Developer Connection
https://www.adobe.com/devnet/scout/articles/adobe-scout-getting-started.html

When you first look at the ActionScript panel, you’ll see a list of the top-level function calls—the functions that Flash Player calls in your ActionScript code. To expand, and see the full call stack, just click the Expand All button to the right of

1. Getting Around Flash - Flash CS6: The Missing Manual [Book]
https://www.oreilly.com/library/view/flash-cs6-the/9781449330453/ch01.html

Most of the time, you want to choose the first option, ActionScript 3.0, which is a garden-variety animation file. ActionScript is the underlying programming language for Flash animations. The current version of ActionScript is 3.0, and it’s the version