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Convert a Sprite into a 2D Mesh in Godot 3.1 (tutorial)

22,886 views October 31, 2019 5:24

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ChannelGDQuest

Description from the creator

Another simple, yet useful new feature in Godot's latest release: you can now convert Sprites to 2d Meshes to help lower your fill rate (number of pixels drawn each frame).
Get our game creation courses: gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: bit.ly/new-features-godot-3-1

Discord ► discord.gg/87NNb3Z
Twitter ► twitter.com/nathangdquest

This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0/

You can attribute it to "GDQuest and contributors - gdquest.com/";

About this tutorial

GDQuest published this 5:24 video tutorial on October 31, 2019. It has been watched 22,886 times on YouTube.

Channel
GDQuest
Category
Education
Duration
5:24
Published
October 31, 2019
Views
22,886
Likes
492

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