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Hammer Editor: Dynamic/Map Background (Tutorial)

16,192 views November 14, 2010 9:36

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ChannelRemi749

Description from the creator

How to make a Dynamic/Map Background (Video)

So in this tutorial I'm going to show you how to make a Dynamic Background or a Menu Background Map.

A Quick note: Background maps are the 3D moving backgrounds that appear behind the menus when the game is first launched. They are compiled BSPs, just like standard game maps. Background maps are designed to be used for single player games like Half-Life 2, although any mod can use them. The background map can change as the player unlocks chapters of the game, depending on the author's preferences. - Valve

The tools which we are using in the tutorial:
Photoshop CS5 or whatever you have to edit your scteenshots/images with
Download link: adobe.com/cfusion/tdrc/index.cfm?product=photos… (Trial)

VTFedit: Download link: interlopers.net/downloads/files/vtfedit124-11.e…

and of course Hammer Editor, to make the map...

Good luck!

Here is the stuff for the vmt file

"UnlitGeneric"
{
"$basetexture" "console/background01"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}

About this tutorial

Remi749 published this 9:36 video tutorial on November 14, 2010. It has been watched 16,192 times on YouTube.

Channel
Remi749
Category
Education
Duration
9:36
Published
November 14, 2010
Views
16,192
Likes
174

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