I’m still pretty new at scripting but for my latest mission I decided to get a bit fancy with AddAction. Since the wiki is pretty easily understood I’m just going to show you a quick and dirty example. What it does AddAction adds a new player action (
Hi! I'm trying my hand at scripting and I could use some help. Here's what I wanna do: There's this giant WW1 style canon that's made with different pipes put together in the Editor. I want my players to blow up. With modules and triggers,
It is also possible to activate a sector by a trigger. This way you can add the sector only when a specific situation is met. For example, when you arrive at a certain destination. For this example I activated the second sector (on the right) after the fi
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