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Bannerlord - Scene Editor Tutorial #6 - Outer mesh (Background landscape)

9,240 views October 25, 2020 20:38

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ChannelMacbeth of Gondor

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#bannerlord #modding #tutorial #lotr #bannerlordmodding
Hello everyone!
This is the sixth video in a tutorial series on how to use the Scene Editor for Mount & Blade II: Bannerlord with the modding tools. If you want to make awesome maps for the game, perhaps for mods, make sure to stay tuned. Today's video is about outer meshes (background landscapes).
I will cover other features in future videos, so you get to learn how to use the scene editor/ Map maker and possibly other modding tools for Bannerlord.

Campaign map tutorial:
forums.taleworlds.com/index.php?threads/world-m…

Thanks for watching!

Content in this video:
0:00 Intro
0:30 Types of Outer meshes
0:55 Adding an outer mesh (type 1)
1:43 Placing, moving and scaling an outer mesh
2:02 How to stretch any entity
2:14 Make your outer mesh blend with the terrain
3:19 Retexturing an outer mesh (type 1)
4:30 Showing another outer mesh (type 1)
5:45 Recolouring an Outer mesh
6:28 Outer mesh (type 2)
7:22 Difference between type 1 and 2
7:54 Clipping with your terrain (type 2)
8:45 Retexturing outer mesh (type 2)
11:48 Info about outer mesh (type 3)
12:05 Campaign map tutorial coming?
12:46 Campaign mapping tutorials on TaleWorlds Forums
13:15 Bannerlord Modding Discord
13:45 Outer mesh (type 3)
14:23 My problems with type 3
15:19 Outer mesh campaign map (type 3)
15:48 Adding an outer mesh to our scene
16:43 Adding border entities (mountains)
18:24 Adding border mountains to our scene
19:13 Remember to look from 1st person perspective
19:37 Some hints and tips
20:21 Outro

About this tutorial

Macbeth of Gondor published this 20:38 video tutorial on October 25, 2020. It has been watched 9,240 times on YouTube.

Category
Gaming
Duration
20:38
Published
October 25, 2020
Views
9,240
Likes
348

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