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How to use Alembic GeomCache for Vertex Cached Animations | Game & Level Design

3,068 views October 27, 2016 3:58

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ChannelCRYENGINE

Description from the creator

This quick tutorial showcases alembic technology within CRYENGINE to provide high quality vertex caching. We look at the geom cache entity used to house this technology and also do a simple proximity trigger to play it out when we enter the volume.

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About this tutorial

CRYENGINE published this 3:58 video tutorial on October 27, 2016. It has been watched 3,068 times on YouTube.

Channel
CRYENGINE
Category
Gaming
Duration
3:58
Published
October 27, 2016
Views
3,068
Likes
42

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