Hello! Im currently trying to make a tool to play animation, this is the code : local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoi…
It worked. And then I made another script in the Character-Scripts Folder, where I just copied the Animate Script from my character and pasted it, only changing the id from the run animation. Now the problem is, this custom run animation overwrites the wa
Local Script (put this inside the TextButton) script.Parent.MouseButton1Click:Connect(function() game.ReplicatedStorage.RemoteEvent:FireServer(“00000000”) — Change 0000000 to your animation ID.
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