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Essential Math For Games I - Tutorial 04 - Box2D and Documentation Reading

194 views October 28, 2020 1:06:16

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ChannelNick Juniper

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!!!IMPORTANT!!!: I don't mention this until near the end of the video but the button I'm pressing to toggle the drawing of physics bodies is T

This is the second tutorial video for the Essential Math for Games I class at Ontario Tech for the SpriteLib3.0-v2.0 framework!

In this video I cover:
- Physics Integrations with Box2D (in the framework)
- Creating circular physics bodies
- Creating a simple world (with a ramp and wall at the end)
- Rolling the ball around!

Starter:
drive.google.com/file/d/1DiA8z00j1JzipTIa8AL1Xa…

Enjoy!!

About this tutorial

Nick Juniper published this 1:06:16 video tutorial on October 28, 2020. It has been watched 194 times on YouTube.

Duration
1:06:16
Published
October 28, 2020
Views
194
Likes
4

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