Playback starts YouTube’s embedded player (privacy-enhanced mode).
How to Design In-Game Purchases
ChannelGDCDescription from the creator
In this 2013 GDC Next talk, F2P consultant Ethan Levy offers practical, hands-on guidelines and processes for designing your game's monetization.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
twitter.com/Official_GDC
Check out our Facebook page for GDC exclusives
facebook.com/GameDevelopersConference
Visit our site: ubm.io/2ctNvqZ
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
twitter.com/Official_GDC
Check out our Facebook page for GDC exclusives
facebook.com/GameDevelopersConference
Visit our site: ubm.io/2ctNvqZ
About this tutorial
GDC published this 57:11 video tutorial on November 11, 2017. It has been watched 54,367 times on YouTube.
Tags
Share
This tutorial in other languages
- FRComment concevoir des achats dans le jeu
- ESCómo Compras Diseño en el juego
- PTComo Compras Design Em-Jogo
- ITCome Acquisti design in-game
- DEWie Design In-Game-Käufe
- NLHoe te Design In-Game Aankopen
- RUКак дизайн в игре покупки
- PLJak Zakupy Projekt w grze
- JAどのデザインで、ゲームの購入へ
- ARكيفية مشتريات التصميم في لعبة
- HIकैसे करने के लिए डिजाइन इन-गेम खरीदारी
- IDCara Pembelian Desain In-Game