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How to Build a Better Apocalypse

38,972 views October 29, 2016 1:00:26

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Description from the creator

In this GDC 2013 talk, The Chinese Room's Dan Pinchbeck demonstrates how a powerful and well-honed narrative setting can support and vastly enhance gameplay. By understanding the power of apocalyptic themes and structures, Pinchbeck argues that developers can build better scenarios with a more integrated relationship between story and gameplay, which will lead to better games.

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About this tutorial

GDC published this 1:00:26 video tutorial on October 29, 2016. It has been watched 38,972 times on YouTube.

Channel
GDC
Category
Education
Duration
1:00:26
Published
October 29, 2016
Views
38,972
Likes
790

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