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Unity Tutorial: Fixing Object Rotation (Fixing Axes)
ChannelAbhinav a.k.a DemkeysDescription from the creator
In this tutorial I will teach you how to fix the axis of Game Objects. Sometimes when a model is exported from a 3D art package, due to the settings of that package, the model will be exported with the Z axis pointing up. When you import such a model into Unity, it will be imported with the Z axis pointing up. That can create problems if your calculations actually rely on the axes. I will show you a solution to this problem.
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Enjoy!
Like, Share and Subscribe.
Leave your comments below.
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Facebook: facebook.com/AbhiDemkeys
Twitter: twitter.com/abhinav_Demkeys
Youtube: youtube.com/user/AbhiDemkeys
Instagram: instagram/abhi_Demkeys
If you would like to make a Donation, here is my PayPal email id:
[email protected]
------------------------------------------------------------------
Music: Gros Dinero - What They Saying
➜ soundcloud.com/eminentmusicgroupyt/gros-dinero-…
Music used with permission for commercial purposes by any.TV for all Freedom! partners
➜ freedom.tm/music
About this tutorial
Abhinav a.k.a Demkeys published this 7:27 video tutorial on November 12, 2014. It has been watched 38,698 times on YouTube.
- Channel
- Abhinav a.k.a Demkeys
- Category
- Education
- Duration
- 7:27
- Published
- November 12, 2014
- Views
- 38,698
- Likes
- 231
Tags
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This tutorial in other languages
- FRUnité Tutoriel: Fixation objet Rotation (fixation Haches)
- ESUnidad Tutorial: Fijación de objetos Rotación (fijación de los ejes)
- PTUnidade Tutorial: Fixação objeto de rotação (fixação de eixos)
- ITUnità Tutorial: fissaggio di oggetti di rotazione (fissaggio Assi)
- DEUnity Tutorial: Fixing Objekt Rotation (Fixing Achsen)
- NLUnity Tutorial: Het bevestigen van Object Rotation is (Vaststellen van Assen)
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