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Blender 2.8 Weight Painting mini-tutorial (and how to undo a "neck fix") - louder audio
ChannelKungDescription from the creator
This tutorial first goes over my method for weight painting in Blender 2.8 (relevant to everyone, not just VRChat users) using a simple example of tweaking an arm's weights to leave a sharper elbow when it bends. It then proceeds to apply these techniques to create the weights between the head and neck bone (more advanced 3 rotation axis joint).
If you're a VRChat user with a project in an older version of Blender. There's a great video on how to bring it into Blender 2.8 here: youtu.be/czg3SPU3_Qo
If you found this especially useful, I have a Patreon here: patreon.com/kungvr (If you want to support my work on OpenVR Advanced Settings, please first check in the patch notes that the feature you liked is something I did and not one of the other devs, if you like their features please give some support for them instead)
If you're a VRChat user with a project in an older version of Blender. There's a great video on how to bring it into Blender 2.8 here: youtu.be/czg3SPU3_Qo
If you found this especially useful, I have a Patreon here: patreon.com/kungvr (If you want to support my work on OpenVR Advanced Settings, please first check in the patch notes that the feature you liked is something I did and not one of the other devs, if you like their features please give some support for them instead)
About this tutorial
Kung published this 23:00 video tutorial on October 29, 2019. It has been watched 9,737 times on YouTube.
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