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OpenGL 3D Game Tutorial 33: Distance Field Text Rendering
ChannelThinMatrixDescription from the creator
LWJGL tutorial series on how to create a 3D Java game with OpenGL!
This week we implement a very flexible text rendering system involving signed distance fields.
Support the series on Patreon: patreon.com/thinmatrix
Download Font Files:
dropbox.com/sh/23o1bfhclcjfuqz/AABi90cu42zJeFRW…
Download Candara:
dropbox.com/sh/tr19hq6y0fbwik9/AADTR715DZDnzrSI…
Hiero Download (scroll down for Hiero download, and download the older version, not Hiero 4):
libgdx.badlogicgames.com/tools.html
Upcoming tutorials:
- Particle Effects
- Random Terrain Generation
- Shadows
-Post processing
Future Tutorial Series:
- Game Audio
- Multiplayer
- Advanced Game Dev Concepts
- OpenGL Optimizing Techniques
Previous tutorial topics:
- Display
- VAOs and VBOs - Rendering a quad
- Rendering using glDrawElements
- Shader introduction
- Coloring using shaders
- Texturing
- Matrices, moving and rotating
- Loading 3D OBJ models
- Lighting I
- Lighting II
- Optimizations
- Transparency
- Fog
- Multitexturing
- Player Movement
- 3rd Person Camera
- Mipmapping
- Terrain Generation
- Terrain Collision Detection
- Texture Atlases
- GUIs/HUDs
- Multiple Light sources
- Point light attenuation
- Skybox
- Day/Night
- 3D Mouse Picking
- Water
- Cel Shading
- Normal Mapping
- Rendering Text
- Signed Distance Field Fonts
Tumblr: thinmatrix.tumblr.com/
Facebook Page: facebook.com/thinmatrix
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
Check out my game on IndieDB: indiedb.com/games/socuwan
Contact me: [email protected]
End of video music- Kai Engel, "Waking Stars":
freemusicarchive.org/music/Kai_Engel/Evening_Co…
This week we implement a very flexible text rendering system involving signed distance fields.
Support the series on Patreon: patreon.com/thinmatrix
Download Font Files:
dropbox.com/sh/23o1bfhclcjfuqz/AABi90cu42zJeFRW…
Download Candara:
dropbox.com/sh/tr19hq6y0fbwik9/AADTR715DZDnzrSI…
Hiero Download (scroll down for Hiero download, and download the older version, not Hiero 4):
libgdx.badlogicgames.com/tools.html
Upcoming tutorials:
- Particle Effects
- Random Terrain Generation
- Shadows
-Post processing
Future Tutorial Series:
- Game Audio
- Multiplayer
- Advanced Game Dev Concepts
- OpenGL Optimizing Techniques
Previous tutorial topics:
- Display
- VAOs and VBOs - Rendering a quad
- Rendering using glDrawElements
- Shader introduction
- Coloring using shaders
- Texturing
- Matrices, moving and rotating
- Loading 3D OBJ models
- Lighting I
- Lighting II
- Optimizations
- Transparency
- Fog
- Multitexturing
- Player Movement
- 3rd Person Camera
- Mipmapping
- Terrain Generation
- Terrain Collision Detection
- Texture Atlases
- GUIs/HUDs
- Multiple Light sources
- Point light attenuation
- Skybox
- Day/Night
- 3D Mouse Picking
- Water
- Cel Shading
- Normal Mapping
- Rendering Text
- Signed Distance Field Fonts
Tumblr: thinmatrix.tumblr.com/
Facebook Page: facebook.com/thinmatrix
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
Check out my game on IndieDB: indiedb.com/games/socuwan
Contact me: [email protected]
End of video music- Kai Engel, "Waking Stars":
freemusicarchive.org/music/Kai_Engel/Evening_Co…
About this tutorial
ThinMatrix published this 13:16 video tutorial on October 29, 2016. It has been watched 45,357 times on YouTube.
- Channel
- ThinMatrix
- Category
- Gaming
- Duration
- 13:16
- Published
- October 29, 2016
- Views
- 45,357
- Likes
- 757
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