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OpenGL 3D Game Tutorial 41: Antialiasing and Anisotropic Filtering
ChannelThinMatrixDescription from the creator
LWJGL tutorial series on how to create a 3D Java game with OpenGL!
Improving the visual quality of the game with antialiasing and anisotropic texture filtering.
For the antialiasing part use:
new PixelFormat().withSamples(8).withDepthBits(24)
Leaving out the depth bits parts seems to cause problems on some systems
Support the series on Patreon: patreon.com/thinmatrix
Upcoming tutorials:
- 3D Colour picking
- Pixel Buffer Objects
- Post processing
- Geometry shader
Future Tutorial Series:
- Multiplayer
- Advanced Game Dev Concepts
- OpenGL Optimizing Techniques
Previous tutorial topics:
- Display
- VAOs and VBOs - Rendering a quad
- Rendering using glDrawElements
- Shader introduction
- Coloring using shaders
- Texturing
- Matrices, moving and rotating
- Loading 3D OBJ models
- Lighting I
- Lighting II
- Optimizations
- Transparency
- Fog
- Multitexturing
- Player Movement
- 3rd Person Camera
- Mipmapping
- Terrain Generation
- Terrain Collision Detection
- Texture Atlases
- GUIs/HUDs
- Multiple Light sources
- Point light attenuation
- Skybox
- Day/Night
- 3D Mouse Picking
- Water
- Cel Shading
- Normal Mapping
- Rendering Text
- Signed Distance Field Fonts
- Particle Effects
- Random Terrain Generation
- Shadow Mapping
- PCF
- Antialiasing
- Anisotropic filtering
Tumblr: thinmatrix.tumblr.com/
Facebook Page: facebook.com/thinmatrix
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
Check out my game on IndieDB: indiedb.com/games/socuwan
Contact me: [email protected]
End of video music- Kai Engel, "Waking Stars":
freemusicarchive.org/music/Kai...
Improving the visual quality of the game with antialiasing and anisotropic texture filtering.
For the antialiasing part use:
new PixelFormat().withSamples(8).withDepthBits(24)
Leaving out the depth bits parts seems to cause problems on some systems
Support the series on Patreon: patreon.com/thinmatrix
Upcoming tutorials:
- 3D Colour picking
- Pixel Buffer Objects
- Post processing
- Geometry shader
Future Tutorial Series:
- Multiplayer
- Advanced Game Dev Concepts
- OpenGL Optimizing Techniques
Previous tutorial topics:
- Display
- VAOs and VBOs - Rendering a quad
- Rendering using glDrawElements
- Shader introduction
- Coloring using shaders
- Texturing
- Matrices, moving and rotating
- Loading 3D OBJ models
- Lighting I
- Lighting II
- Optimizations
- Transparency
- Fog
- Multitexturing
- Player Movement
- 3rd Person Camera
- Mipmapping
- Terrain Generation
- Terrain Collision Detection
- Texture Atlases
- GUIs/HUDs
- Multiple Light sources
- Point light attenuation
- Skybox
- Day/Night
- 3D Mouse Picking
- Water
- Cel Shading
- Normal Mapping
- Rendering Text
- Signed Distance Field Fonts
- Particle Effects
- Random Terrain Generation
- Shadow Mapping
- PCF
- Antialiasing
- Anisotropic filtering
Tumblr: thinmatrix.tumblr.com/
Facebook Page: facebook.com/thinmatrix
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
Check out my game on IndieDB: indiedb.com/games/socuwan
Contact me: [email protected]
End of video music- Kai Engel, "Waking Stars":
freemusicarchive.org/music/Kai...
About this tutorial
ThinMatrix published this 8:26 video tutorial on October 29, 2016. It has been watched 36,420 times on YouTube.
- Channel
- ThinMatrix
- Category
- Education
- Duration
- 8:26
- Published
- October 29, 2016
- Views
- 36,420
- Likes
- 709
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This tutorial in other languages
- FROpenGL jeu Tutoriel 41 3D: antialiasing et le filtrage anisotropique
- ESJuego de OpenGL 3D Tutorial 41: antialiasing y filtrado anisotrópico
- PTOpenGL 3D Jogo Tutorial 41: Antialiasing e filtragem anisotrópica
- ITOpenGL 3D del gioco Tutorial 41: antialiasing e filtro anisotropico
- DEOpenGL 3D-Spiel-Tutorial 41: Anti-Aliasing und anisotrope Filterung
- NLOpenGL 3D Game Tutorial 41: Anti-aliasing en anisotropische filtering
- RUOpenGL 3D Game Tutorial 41: Сглаживание и анизотропная фильтрация
- PLOpenGL 3D Gra Tutorial 41: antyaliasing i filtrowanie anizotropowe
- JAOpenGLの3Dゲームのチュートリアル41:アンチエイリアシングや異方性フィルタリング
- ARبرنامج OpenGL لعبة 3D دروس 41: الحواف وتصفية متباينة الخواص
- HIओपन 3 डी खेल ट्यूटोरियल 41: एंटीएलियासिंग और एनिसोट्रोपिक फिल्टरिंग
- IDOpenGL Game 3D Tutorial 41: Antialiasing dan Anisotropic Filtering