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How to use Arnold Surface Shader - Rendering introduction | ep#602
ChannelArvid SchneiderDescription from the creator
Learn about the basics of procedural shading using Autodesk Maya using Arnold. Arvid explains the basic of the modern brute force renderer Arnold and helps you to understand the basic concepts of lookdev. This is targeted for newcomers to rendering with Arnold.
This can be applied to any software which is using Arnold like 3dsmax, Cinema4d or Autodesk Maya.
DISCORD: discord.gg/ZeZRncu
GTAPR: greattalksaboutphotorealism.com/
Support me on Patreon: patreon.com/arvidschneider
Contents:
5:37 Dielectrics
12:32 Conductor
25:12 Sub-Surface-Scattering
29:47 Sheen
32:17 Emission
36:12 Thin Film Interference
If you like this video please leave a comment below and give this video a thumbs up.
arvidschneider.com
twitter.com/arvidurs
udemy.com/u/arvidschneider/
facebook.com/schneiar
instagram.com/arvidschneider
Music: bensound.com autodesk maya 2020
This can be applied to any software which is using Arnold like 3dsmax, Cinema4d or Autodesk Maya.
DISCORD: discord.gg/ZeZRncu
GTAPR: greattalksaboutphotorealism.com/
Support me on Patreon: patreon.com/arvidschneider
Contents:
5:37 Dielectrics
12:32 Conductor
25:12 Sub-Surface-Scattering
29:47 Sheen
32:17 Emission
36:12 Thin Film Interference
If you like this video please leave a comment below and give this video a thumbs up.
arvidschneider.com
twitter.com/arvidurs
udemy.com/u/arvidschneider/
facebook.com/schneiar
instagram.com/arvidschneider
Music: bensound.com autodesk maya 2020
About this tutorial
Arvid Schneider published this 44:19 video tutorial on February 10, 2020. It has been watched 38,258 times on YouTube.
- Channel
- Arvid Schneider
- Category
- Education
- Duration
- 44:19
- Published
- February 10, 2020
- Views
- 38,258
- Likes
- 1,261
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