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Boost Oculus Rift Graphics (Supersampling Debug, ASW, FPS) Resolution How to Increase Video Tutorial
ChannelF4CEpa1m x_0Description from the creator
RECOMMENDED EQUIPMENT: f4cepa1m.com/equipment
FACEpa1m - Your friend in OZ and NZ bringing reviews tutorials and game clips, minus the sh*t
-------------------------------------------
►WEBSITE - www.F4CEpa1m.com
-------------------------------------------
If you feel like helping this channel grow, feel free to donate:
Paypal: goo.gl/vZKXfB
Bitcoin Address: 12qKXXegJ7h4gQ4MxMRNGf9yGNvWY7qZEt
Every bit gets me more time to make more videos!
Some corrections from the previous video for those who I know will point it out:
youtu.be/ZsuLujzHK7w
Previous video was inconsistent with numbering. One minute I'm talking 'additional' percentage increases, the next minute I'm talking 'total' percentages in terms of operating capacity.
Discrepancies from the previous video:
0:10 - Increasing resolution by "up to 100%".
A 100% increase on TOP of the initial number is a doubling of that number.
4:00 - "One means the debug tool is running 'at' 100%".
Here I'm not talking an 'additional' 100%. I mean it's running at 100% operating efficiency. So basically default.
4:20 - "You can increase this by 'up to 200%' by using the number 2".
In the script I had "You can increase this up to 200%" (so from 100% operating capacity, up to running at 200% operating capacity). But in recording I added the word "by" unintentionally making the sentence "You can increase this 'by' up to 200%" (in reality you can push it higher).
4:24 - "It's gonna double the resolution of the game your playing".
It doesn't. A value of 2.0 = approx quadruple, so and 'additional' 300% on top of the default. That was the information everyone had at the time. Since then some devs have pointed out the correction. I'll accept responsibility for it and that's why I've corrected it with this video.
5:00 - Correct if the last point wasn't true (information we all had at the time). Turns out value 2.0 = quadruple.
For the most part, people got the jist of it, and it helped a lot of people. For me that latter part is enough to justify a couple of small discrepancies. We learn as we go as early adopters.
x_0
DOOM 3 BFG VR OCULUS TOUCH GUIDE TUTORIAL:
youtube.com/watch?v=Cgwes2c_KK4&t=42s
Oculus Tray Tool Video:
youtu.be/oQx9DngpzAs
This is my Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial video where you can see my best tutorials and game clips for the Oculus Rift CV1. Since the advent of Call of Duty I have been sniping on the PC but have recently switched to PS4 as I find it a more stable platform and I've captured my best clips on the Surface Pro 3 and now the Surface Pro 4. The mouse and keyboard really can't be beaten for speed but at the end of the day, learning to shoot people in the face on any platform is the best challenge that I love.
This Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial video which will show you Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial and more. I hope you enjoy.
RECOMMENDED EQUIPMENT: f4cepa1m.com/equipment
►Oculus Rift CV1
oculus.com/
►I use SCUF 4PS!
scufgaming.com/
►I use LOGITECH
gaming.logitech.com/en-au/gaming-mice
►I use RAZER
razerzone.com/au-en/gaming-keyboards-keypads/ra…
►I use ELGATO HD60
elgato.com/en/gaming/game-capture-hd60
►I use SURFACE PRO 4 FOR GAME CAPTURE
microsoftstore.com/store/msaus/en_AU/pdp/Surfac…
FOLLOW ME ON SOCIAL MEDIA!
--------------------------------------------------
►Follow me on Twitter twitter.com/F4CEpa1m
►Instagram - On its way
►Google +1 Me!! goo.gl/jvq3iC
►Like my Facebook facebook.com/F4CEpa1m
►Gameplay live on Twitch: www.twitch.tv/f4cepa1m_x_0
PSN GAMER TAG
------------------------------------
►F4CEpa1m-x_0
------------------------------------------------------------
►DON'T FORGET TO SUBSCRIBE!!
►DON'T FORGET TO SUBSCRIBE!!
FACEpa1m - Your friend in OZ and NZ bringing reviews tutorials and game clips, minus the sh*t
-------------------------------------------
►WEBSITE - www.F4CEpa1m.com
-------------------------------------------
If you feel like helping this channel grow, feel free to donate:
Paypal: goo.gl/vZKXfB
Bitcoin Address: 12qKXXegJ7h4gQ4MxMRNGf9yGNvWY7qZEt
Every bit gets me more time to make more videos!
Some corrections from the previous video for those who I know will point it out:
youtu.be/ZsuLujzHK7w
Previous video was inconsistent with numbering. One minute I'm talking 'additional' percentage increases, the next minute I'm talking 'total' percentages in terms of operating capacity.
Discrepancies from the previous video:
0:10 - Increasing resolution by "up to 100%".
A 100% increase on TOP of the initial number is a doubling of that number.
4:00 - "One means the debug tool is running 'at' 100%".
Here I'm not talking an 'additional' 100%. I mean it's running at 100% operating efficiency. So basically default.
4:20 - "You can increase this by 'up to 200%' by using the number 2".
In the script I had "You can increase this up to 200%" (so from 100% operating capacity, up to running at 200% operating capacity). But in recording I added the word "by" unintentionally making the sentence "You can increase this 'by' up to 200%" (in reality you can push it higher).
4:24 - "It's gonna double the resolution of the game your playing".
It doesn't. A value of 2.0 = approx quadruple, so and 'additional' 300% on top of the default. That was the information everyone had at the time. Since then some devs have pointed out the correction. I'll accept responsibility for it and that's why I've corrected it with this video.
5:00 - Correct if the last point wasn't true (information we all had at the time). Turns out value 2.0 = quadruple.
For the most part, people got the jist of it, and it helped a lot of people. For me that latter part is enough to justify a couple of small discrepancies. We learn as we go as early adopters.
x_0
DOOM 3 BFG VR OCULUS TOUCH GUIDE TUTORIAL:
youtube.com/watch?v=Cgwes2c_KK4&t=42s
Oculus Tray Tool Video:
youtu.be/oQx9DngpzAs
This is my Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial video where you can see my best tutorials and game clips for the Oculus Rift CV1. Since the advent of Call of Duty I have been sniping on the PC but have recently switched to PS4 as I find it a more stable platform and I've captured my best clips on the Surface Pro 3 and now the Surface Pro 4. The mouse and keyboard really can't be beaten for speed but at the end of the day, learning to shoot people in the face on any platform is the best challenge that I love.
This Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial video which will show you Boost Oculus Rift Graphics (Debug Tool, ASW, FPS) Resolution How to Increase Improve Video Tutorial and more. I hope you enjoy.
RECOMMENDED EQUIPMENT: f4cepa1m.com/equipment
►Oculus Rift CV1
oculus.com/
►I use SCUF 4PS!
scufgaming.com/
►I use LOGITECH
gaming.logitech.com/en-au/gaming-mice
►I use RAZER
razerzone.com/au-en/gaming-keyboards-keypads/ra…
►I use ELGATO HD60
elgato.com/en/gaming/game-capture-hd60
►I use SURFACE PRO 4 FOR GAME CAPTURE
microsoftstore.com/store/msaus/en_AU/pdp/Surfac…
FOLLOW ME ON SOCIAL MEDIA!
--------------------------------------------------
►Follow me on Twitter twitter.com/F4CEpa1m
►Instagram - On its way
►Google +1 Me!! goo.gl/jvq3iC
►Like my Facebook facebook.com/F4CEpa1m
►Gameplay live on Twitch: www.twitch.tv/f4cepa1m_x_0
PSN GAMER TAG
------------------------------------
►F4CEpa1m-x_0
------------------------------------------------------------
►DON'T FORGET TO SUBSCRIBE!!
►DON'T FORGET TO SUBSCRIBE!!
About this tutorial
F4CEpa1m x_0 published this 6:49 video tutorial on November 12, 2017. It has been watched 412,825 times on YouTube.
- Channel
- F4CEpa1m x_0
- Category
- Gaming
- Duration
- 6:49
- Published
- November 12, 2017
- Views
- 412,825
- Likes
- 7,719
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